El arte de los videojuegos

El próximo año, entre marzo y setiembre, el Museo de Arte Americano del Smithsonian en Washington, DC, estará organizando una exhibición sobre “el arte de los videojuegos”.

The Art of Video Games is one of the first exhibitions to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. The exhibition will feature some of the most influential artists and designers during five eras of game technology, from early developers such as David Crane and Warren Robinett to contemporary designers like Kellee Santiago and David Jaffe. It also will explore the many influences on game designers, and the pervasive presence video games have in the broader popular culture, with new relationships to video art, film and television, educational practices, and professional skill training. Chris Melissinos, founder of Past Pixels and collector of video games and gaming systems, is the curator of the exhibition.

Video games use images, actions, and player participation to tell stories and engage their audiences. In the same way as film, animation, and performance, they can be considered a compelling and influential form of narrative art. New technologies have allowed designers to create increasingly interactive and sophisticated game environments while staying grounded in traditional game types. The exhibition will feature eighty games through still images and video footage. Five games will be available for visitors to play for a few minutes, to gain some feel for the interactivity—Pac-ManSuper Mario BrothersThe Secret of Monkey IslandMyst, and World of Warcraft. In addition, the galleries will include video interviews with developers and artists, large prints of in-game screen shots, and historic game consoles. Visitors will be able to connect with the content of the show across generations, from those who remember the classics such as Pitfall! to those playing contemporary games like Flower.

La lista de los juegos escogidos para ser exhibidos, que fue determinada por votación del público, está disponible en la página de la muestra.

Este tipo de reconocimientos “formales” mantienen abierta la discusión sobre si los videojuegos deben ser considerados como arte, y lo que eso implica para el medio.

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